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Scrolling signal on RichTextLabel/ScrollContainer's scrollbar doesn't work when scrolling with scroll wheel #46421
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Is that signal emitted when using the mouse wheel on a ScrollContainer? Also, it's possible that this is caused by the RichTextLabel itself intercepting the mouse input (mouse wheel usage counts as a button press). |
No, it's not emitted when using the mouse wheel on a ScrollContainer as well. |
I can confirm this issue is present on 3.3.2 as well for me |
this issue still persist in 3.4.4 |
Can confirm on 3.5.1 stable mono. |
Can confirm this is still current as of Godot 4.0.2, with the behaviour mentioned above:
|
This is a separate bug, already reported in #22936 |
It occurred to me that fast fix would just be to have "scrolling" fired whenever "_value_changed" is called, but that might be too broad. |
Bugsquad note: This issue has been confirmed several times already. No need to confirm it further.
Godot version:
3.2.4-rc3 (This is also an issue on 3.2.3).
OS/device including version:
Windows 10
Issue description:
The
scrolling
signal on a RichTextLabel's scrollbar will not emit when it's scrolled with the scroll wheel. Clicking and dragging it still works.Steps to reproduce:
scrolling
signalMinimal reproduction project:
test.zip
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