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#52889 Brings the support of advanced cases when a body touches 2 walls on each side, however, by testing another issue I found one case not well handled:
Godot version
4.0 Dev (8c162f4)
System information
macOS 11.5
Issue description
#52889 Brings the support of advanced cases when a body touches 2 walls on each side, however, by testing another issue I found one case not well handled:
![body stuck](https://user-images.githubusercontent.com/6397893/142761897-c34c5c73-ca73-473d-8977-3e5dbd9a76b1.gif)
The body struggle and then is stuck.
Steps to reproduce
Replicate the gif with the MRP.
Minimal reproduction project
https://github.com/fabriceci/3d-platform-test-for-godot4
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