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[mobile HTML5]when running in the backend , the videoplayer would not paused, and making noise. #59053

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Atem1995 opened this issue Mar 12, 2022 · 6 comments

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@Atem1995
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Atem1995 commented Mar 12, 2022

Godot version

3.3.4.stable

System information

Android, HarmonyOS 2.0

Issue description

when running in the backend , the videoplayer would not paused, and making noise.

Steps to reproduce

Run the Minimal reproduction project in mobile phone HTML5, then run into backend. and you will hear the noise.

Minimal reproduction project

videoPlayer_noise_making_in_mobile_html5.zip

@Atem1995
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@Chaosus Ypa!Can you figure out where the problem is?

@Chaosus
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Chaosus commented Mar 12, 2022

I guess somewhere in modules/theora. Note that video playback has planned to be removed (godotengine/godot-proposals#3286) and maybe it's not worth fixing right now.

@Atem1995
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Atem1995 commented Mar 12, 2022 via email

@Atem1995
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Atem1995 commented Mar 12, 2022 via email

@stebulba
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If that can help you, I use the html video player and I communicate from Godot to the html with "JavaScript.eval()" function.

@Atem1995
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Atem1995 commented Mar 16, 2022 via email

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