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Android editor not opening any project on devices with scoped storage #63981
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This sounds like a scoped storage-related regression. |
I have found a workaround (not a permanent fix tho); |
@Swarkin @AndyAnon14 The first time you open the Godot Android Editor, there should be a prompt asking for some storage related permissions. Did you provide access when requested? |
Yes, when prompted to for file permissions, full permissions were given to Godot. My assumption is that the setting is not being saved, therefore when you exit the editor and go back into it, it does not show the project files. The indication that has prompted me to believe that is the case is that, in Settings, under Apps, when you look at the permissions for Godot, it shows that it does not have any permission other then full network access. |
I have this exact same problem. I tested and it also occurs 3.5-rc8, but 3.5-rc7 works fine. |
Sorry for the delayed reply. |
I was able to reproduce the issue myself.. definitely a regression because I had tested that scenario before and it was working as expected. |
Godot version
3.5 Android
System information
Samsung Galaxy S20 FE 5G
Android 12
Issue description
Clicking on "Edit" will not open the project, but instead open the default template.
Clicking play does run the project normally, but nothing shows up in the Editor.
Steps to reproduce
Click on 'Edit'
Minimal reproduction project
Any project
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