You signed in with another tab or window. Reload to refresh your session.You signed out in another tab or window. Reload to refresh your session.You switched accounts on another tab or window. Reload to refresh your session.Dismiss alert
When attempting to run the Godot Editor built with the mono module enabled, the notification is shown that no .NET SDK is detected. Attempting to load a project hard crashes the editor.
I am very certain that this issue is related to [da230f3] as this is the first commit at which it fails.
Steps to reproduce
Attempt to run Godot with the mono module enabled and create / load a project.
Minimal reproduction project (MRP)
N/A
The text was updated successfully, but these errors were encountered:
Tested versions
System information
Godot v4.4.dev.mono (4e051ff) - Windows 10.0.22631 - Vulkan (Forward+) - dedicated NVIDIA GeForce RTX 3070 (NVIDIA; 32.0.15.6094) - AMD Ryzen 9 3900X 12-Core Processor (24 Threads)
Issue description
When attempting to run the Godot Editor built with the mono module enabled, the notification is shown that no .NET SDK is detected. Attempting to load a project hard crashes the editor.
I am very certain that this issue is related to [da230f3] as this is the first commit at which it fails.
Steps to reproduce
Minimal reproduction project (MRP)
N/A
The text was updated successfully, but these errors were encountered: