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Rename GDExtensionCompatHashes to make it clear it's only for exceptional situations #100622

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merged 1 commit into from
Dec 20, 2024

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dsnopek
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@dsnopek dsnopek commented Dec 20, 2024

While this hasn't come up a ton of times, folks have occasionally been confused about what the GDExtensionCompatHashes class is for.

Personally, I think this is primarily because of it has a fairly plain name, but it's only intended to be used in special circumstances.

So, this PR renames it to GDExtensionSpecialCompatHashes so that folks know that it's special :-)

I also added a short note in the header file with a little more detail

@dsnopek dsnopek added this to the 4.x milestone Dec 20, 2024
@dsnopek dsnopek requested a review from a team as a code owner December 20, 2024 00:12
@dsnopek dsnopek requested a review from a team December 20, 2024 00:13
@akien-mga akien-mga modified the milestones: 4.x, 4.4 Dec 20, 2024
@akien-mga akien-mga merged commit c9e9929 into godotengine:master Dec 20, 2024
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Thanks!

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