Use implicit launch when running a Godot Android project from the editor #101498
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This allows developers to override the default launching activity (
com.godot.game.GodotApp
) with a custom one if desired (Should unblock godot-sdk-integrations/godot-meta-toolkit#1).Logic is added to fallback to the default launching activity if the implicit launch fails.
Also did some misc cleanups by adding warnings for the export options that depends on the gradle build.