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Fix some errors while reparenting nodes in the Scene dock #32143

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merged 1 commit into from
Sep 20, 2019

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YeldhamDev
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@YeldhamDev YeldhamDev commented Sep 15, 2019

@akien-mga Something I noticed, ERR_FAIL_COND_MSG sometimes prints the code, or the message. Is that how it's supposed to work?

@akien-mga akien-mga added this to the 3.2 milestone Sep 20, 2019
@akien-mga akien-mga merged commit 65286c6 into godotengine:master Sep 20, 2019
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Thanks!

Something I noticed, ERR_FAIL_COND_MSG sometimes prints the code, or the message. Is that how it's supposed to work?

If there's a _MSG, it should always print the message and not the condition's code. So that would be a bug if it's not doing this reliably.

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