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Fix GraphEdit reconnecting to disconnected port #40128

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merged 1 commit into from
Jul 5, 2020

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@Chaosus Chaosus commented Jul 5, 2020

Seems like I did a small regression in #40112 which applies the same behavior for disconnection which is not good for usability.

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@Chaosus Chaosus added this to the 4.0 milestone Jul 5, 2020
@Chaosus Chaosus merged commit 17f5ebc into godotengine:master Jul 5, 2020
@Chaosus Chaosus deleted the graphedit_reconnect_fix branch July 5, 2020 07:19
BuzzBurrowes added a commit to BuzzBurrowes/godot that referenced this pull request Mar 23, 2021
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