Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

C#: Fix disconnecting event signals twice #47019

Merged

Conversation

neikeq
Copy link
Contributor

@neikeq neikeq commented Mar 15, 2021

disconnect_event_signals can be called twice (when managed instance
is disposed and from the ScriptInstance destructor).

`disconnect_event_signals` can be called twice (when managed instance
is disposed and from the ScriptInstance destructor).
@neikeq neikeq added this to the 4.0 milestone Mar 15, 2021
@neikeq neikeq requested a review from a team as a code owner March 15, 2021 07:19
@akien-mga akien-mga merged commit d1b5c1d into godotengine:master Mar 15, 2021
@akien-mga
Copy link
Member

Thanks!

@neikeq neikeq deleted the csharp-fix-disconnec-events-signals-twice branch May 13, 2021 23:13
Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Projects
None yet
Development

Successfully merging this pull request may close these issues.

2 participants