Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

Make LSP update the filesystem for changed scripts #47891

Merged
merged 1 commit into from
Apr 24, 2021

Conversation

Razoric480
Copy link
Contributor

@Razoric480 Razoric480 commented Apr 14, 2021

This updates the list of global classes and exposes base member variables. The added line of code is the same in 3.x so it can be cherry picked for 3.x without issue.

Fixes #39713 and fixes #44482

This updates global classes and exposes base member variables.
Fixes godotengine#39713
@Razoric480 Razoric480 requested a review from a team as a code owner April 14, 2021 17:15
@Calinou Calinou added bug cherrypick:3.x Considered for cherry-picking into a future 3.x release topic:editor topic:gdscript labels Apr 14, 2021
@Calinou Calinou added this to the 4.0 milestone Apr 14, 2021
@akien-mga akien-mga merged commit db90ab8 into godotengine:master Apr 24, 2021
@akien-mga
Copy link
Member

Thanks!

@akien-mga
Copy link
Member

Cherry-picked for 3.4.

@akien-mga akien-mga removed the cherrypick:3.x Considered for cherry-picking into a future 3.x release label Apr 26, 2021
@akien-mga
Copy link
Member

Cherry-picked for 3.3.1.

Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Projects
None yet
3 participants