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Fix flipped binormal in SpatialMaterial triplanar mapping (3.x) #49950

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Calinou
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@Calinou Calinou commented Jun 27, 2021

3.x version of #49949.

This made normal maps on triplanar materials use an inverted Y direction compared to non-triplanar materials.

This made normal maps on triplanar materials use an inverted Y direction
compared to non-triplanar materials.
@Calinou Calinou changed the title Fix flipped binormal in SpatialMaterial triplanar mapping Fix flipped binormal in SpatialMaterial triplanar mapping (3.x) Jun 27, 2021
@Calinou Calinou added this to the 3.4 milestone Jun 27, 2021
@akien-mga akien-mga merged commit 109df27 into godotengine:3.x Jun 28, 2021
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Thanks!

@akien-mga
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Cherry-picked for 3.3.3.

@Calinou Calinou deleted the spatialmaterial-fix-triplanar-binormal branch August 3, 2021 15:56
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