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Test, refactor and fix a bug in Basis.get_axis_angle #63428
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akien-mga
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Test, refactor and fix a bug in Basis.get_axis_angle #63428
akien-mga
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Thanks! |
This would require a manual backport for 3.x, it's not trivial to cherry-pick. |
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Backport of godotengine#63428. Co-authored-by: juanFdS <juan9794@gmail.com>
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Backport of godotengine#63428. Co-authored-by: juanFdS <juan9794@gmail.com> (cherry picked from commits 8245fd3 and d1c8c5d)
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Follow up of #63190
Fix #63397
Fix #65179
I understand this code better now and I found where this code came from, there was a slight difference on the end of the algorithm, I used the original one, especially as it is used in many libraries such as three.js, it seems safer that way.
I cleaned up the code a bit and added some tests.