Automatically add path to built-in scripts #79920
Merged
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Freshly created built-in scripts don't have a path. They show as [unsaved] and can't be saved using the save script shortcut (this is especially prominent after #79337)
This PR adds an default path to newly created scripts, so they can be recognized as part of the scene.
Before:
godot_wWAlceX3fC.mp4
After:
godot.windows.editor.dev.x86_64_FRIqqPkG8A.mp4