Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

Add missing documentation for Skeleton3D methods #81697

Merged
merged 1 commit into from
Nov 10, 2023
Merged
Changes from all commits
Commits
File filter

Filter by extension

Filter by extension

Conversations
Failed to load comments.
Loading
Jump to
Jump to file
Failed to load files.
Loading
Diff view
Diff view
6 changes: 6 additions & 0 deletions doc/classes/Skeleton3D.xml
Original file line number Diff line number Diff line change
Expand Up @@ -126,18 +126,21 @@
<return type="Vector3" />
<param index="0" name="bone_idx" type="int" />
<description>
Returns the pose position of the bone at [param bone_idx]. The returned [Vector3] is in the local coordinate space of the [Skeleton3D] node.
</description>
</method>
<method name="get_bone_pose_rotation" qualifiers="const">
<return type="Quaternion" />
<param index="0" name="bone_idx" type="int" />
<description>
Returns the pose rotation of the bone at [param bone_idx]. The returned [Quaternion] is local to the bone with respect to the rotation of any parent bones.
</description>
</method>
<method name="get_bone_pose_scale" qualifiers="const">
<return type="Vector3" />
<param index="0" name="bone_idx" type="int" />
<description>
Returns the pose scale of the bone at [param bone_idx].
</description>
</method>
<method name="get_bone_rest" qualifiers="const">
Expand Down Expand Up @@ -265,20 +268,23 @@
<param index="0" name="bone_idx" type="int" />
<param index="1" name="position" type="Vector3" />
<description>
Sets the pose position of the bone at [param bone_idx] to [param position]. [param position] is a [Vector3] describing a position local to the [Skeleton3D] node.
</description>
</method>
<method name="set_bone_pose_rotation">
<return type="void" />
<param index="0" name="bone_idx" type="int" />
<param index="1" name="rotation" type="Quaternion" />
<description>
Sets the pose rotation of the bone at [param bone_idx] to [param rotation]. [param rotation] is a [Quaternion] describing a rotation in the bone's local coordinate space with respect to the rotation of any parent bones.
</description>
</method>
<method name="set_bone_pose_scale">
<return type="void" />
<param index="0" name="bone_idx" type="int" />
<param index="1" name="scale" type="Vector3" />
<description>
Sets the pose scale of the bone at [param bone_idx] to [param scale].
</description>
</method>
<method name="set_bone_rest">
Expand Down
Loading