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Fix required parameter values for 2D textures in RenderingDevice.texture_clear() #81936

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merged 1 commit into from
Oct 25, 2023

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detomon
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@detomon detomon commented Sep 19, 2023

Updates the documentation for RenderingDevice.texture_clear() which requires the parameter layer_count to be 1 for 2D textures.

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That's right. Thank you!

@akien-mga akien-mga merged commit c0f00be into godotengine:master Oct 25, 2023
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Thanks!

@detomon detomon deleted the update-renderingdevice-doc branch October 25, 2023 16:11
@detomon detomon restored the update-renderingdevice-doc branch July 14, 2024 08:53
@detomon detomon deleted the update-renderingdevice-doc branch July 14, 2024 08:53
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4 participants