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Add NOTIFICATION_PREDELETE_CLEANUP
notification to fix C# Dispose()
#83670
Add NOTIFICATION_PREDELETE_CLEANUP
notification to fix C# Dispose()
#83670
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New notification sent after `NOTIFICATION_PREDELETE` to let Objects cleanup at the very end, it should be the last notification sent.
@@ -801,6 +801,8 @@ class Object { | |||
NOTIFICATION_POSTINITIALIZE = 0, | |||
NOTIFICATION_PREDELETE = 1, | |||
NOTIFICATION_EXTENSION_RELOADED = 2, | |||
// Internal notification to send after NOTIFICATION_PREDELETE, not bound to scripting. | |||
NOTIFICATION_PREDELETE_CLEANUP = 3, |
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This needs to be clearly reserved so future notifications don't use it, especially if we use a system based on registered values to track overlap
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I think this is a good solution and I am all for solving this problem and move forward. I think the following should be considered.
EDIT: I apologize, just realized you are not actually binding this, so its fine as is. |
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Discussed with @reduz, seems good as a stopgap measure for the C# predelete, until we can have a more robust system.
Then we would remove that new notification - so PR reviewers should be aware of not letting it be exposed/used more internally, unless there's a very clear use case validated by the core team.
NOTIFICATION_PREDELETE_CLEANUP
notificationNOTIFICATION_PREDELETE_CLEANUP
notification to fix C# Dispose()
Thanks! |
New notification sent after
NOTIFICATION_PREDELETE
to let Objects cleanup at the very end, it should be the last notification sent.NOTIFICATION_PREDELETE
does not triggerExitTree
#83262 (comment). I think it's the easiest and safest thing to do and avoids having to revert FixObject::notification
order #78634.NOTIFICATION_PREDELETE_CLEANUP
is used by C# scripts to cleanup (callsDispose()
), instead ofNOTIFICATION_PREDELETE
. This ensures that it's the last thing we do, after disposing we can't do anything else with the C# instances.tree_exited
/_ExitTree()
can't be found. #82279.NOTIFICATION_PREDELETE
does not triggerExitTree
#83262.