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Fix macOS and Windows build with statically linked ANGLE/EGL. #83988

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merged 1 commit into from
Oct 26, 2023

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@bruvzg bruvzg commented Oct 26, 2023

Fixes macOS and Windows build after #83930, static ANGLE always include EGL 1.5 and does not use GLAD to load it therefore GLAD_EGL_VERSION_1_5 is undefined.

@akien-mga akien-mga added this to the 4.2 milestone Oct 26, 2023
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Oops, I forgot about static EGL when reviewing the last PR xD

@akien-mga akien-mga merged commit 46cb7f9 into godotengine:master Oct 26, 2023
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Thanks!

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3 participants