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Fix texture region editor not selecting restored snap mode #84762

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merged 1 commit into from
Nov 11, 2023

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timothyqiu
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In the texture region editor dialog, the Snap Mode dropdown always selects None by default even though the actual snap mode is loaded and used correctly.

@timothyqiu timothyqiu added bug topic:editor cherrypick:4.1 Considered for cherry-picking into a future 4.1.x release labels Nov 11, 2023
@timothyqiu timothyqiu added this to the 4.2 milestone Nov 11, 2023
@akien-mga akien-mga merged commit 4e867b5 into godotengine:master Nov 11, 2023
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@akien-mga
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Thanks!

@timothyqiu timothyqiu deleted the snap-mode branch November 12, 2023 05:38
@YuriSizov YuriSizov removed the cherrypick:4.1 Considered for cherry-picking into a future 4.1.x release label Jan 23, 2024
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Cherry-picked for 4.1.4.

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3 participants