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[RTL] Fix excessive underline and table border draw calls. #84874

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merged 1 commit into from
Nov 14, 2023

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@bruvzg bruvzg commented Nov 14, 2023

Improves drawing performance of the RTL:

  • Invisible table elements are no longer processed.
  • Underlines are drawn as continuous segment when possible.

@bruvzg bruvzg added this to the 4.2 milestone Nov 14, 2023
@bruvzg bruvzg requested a review from a team as a code owner November 14, 2023 06:34
@akien-mga akien-mga merged commit 75e0b90 into godotengine:master Nov 14, 2023
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Thanks!

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2 participants