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Fix example in NodePath.get_name() documentation #85240

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krazy-j
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@krazy-j krazy-j commented Nov 22, 2023

The output of node_path.get_name(2) is stated to be Sprite, but the actual output is Sprite2D.

The output of `node_path.get_name(2)` is stated to be `Sprite`,
but the actual output is `Sprite2D`.
@krazy-j krazy-j requested a review from a team as a code owner November 22, 2023 20:33
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krazy-j commented Nov 24, 2023

Okay, I did not realize syncing the branch would do that. Working on fixing it now.
Edit: Fixed it. Now I know to not do that.

@krazy-j krazy-j force-pushed the nodepath-get-name-documentation branch from c6a3448 to b359f8e Compare November 24, 2023 19:28
@akien-mga akien-mga merged commit 91f0789 into godotengine:master Jan 3, 2024
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akien-mga commented Jan 3, 2024

Thanks! And congrats for your first merged Godot contribution 🎉

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