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clipper2: Update to 1.3.0 #89025

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merged 1 commit into from
Mar 8, 2024
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@Chubercik Chubercik commented Feb 29, 2024

https://github.com/AngusJohnson/Clipper2/releases/tag/Clipper2_1.3.0

  • Updated COPYRIGHT.txt
  • Updated thirdparty/README.md to be more precise

@Chubercik Chubercik requested a review from a team as a code owner February 29, 2024 23:58
@Chubercik Chubercik marked this pull request as draft March 1, 2024 00:03
@YeldhamDev YeldhamDev added this to the 4.3 milestone Mar 1, 2024
@Chubercik Chubercik marked this pull request as ready for review March 1, 2024 10:18
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Did not encounter a regression for the 2D navmesh baking.

I see that there are multiple fixes to Rect Clipper bugs in the repo that are not part of the 1.3.0 releaes version. Maybe those should be included on top.

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Do you have any specific commit in mind?

From what I understand, unless something's broken we try to use the current stable release - Clipper2's latest is 3 months old already, so I'd assume 1.3.1 is on the horizon. IMO we can go forward with merging unmodified 1.3.0 for now and sync up with 1.3.1 when it becomes available.

@akien-mga akien-mga merged commit 7755079 into godotengine:master Mar 8, 2024
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Thanks!

@Chubercik Chubercik deleted the clipper2-1.3.0 branch March 8, 2024 12:32
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4 participants