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Fix method bindings in FBXDocument by making them virtual in GLTFDocument. #89532

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Mar 24, 2024

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lyuma
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@lyuma lyuma commented Mar 15, 2024

The FBXDocument api was not functional in GDScript, because the _bind_methods is in GLTFDocument, and C++ had no way to know how to reference the FBXDocument version of these functions.

I also added a missing function implementation for FBXDocument::write_to_filesystem - it was previously not linked.

@lyuma lyuma added this to the 4.3 milestone Mar 15, 2024
@lyuma lyuma requested a review from a team as a code owner March 15, 2024 19:24
akien-mga added a commit that referenced this pull request Mar 24, 2024
Fix method bindings in FBXDocument by making them virtual in GLTFDocument.
@akien-mga akien-mga closed this pull request by merging all changes into godotengine:master in 06abc86 Mar 24, 2024
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Thanks!

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4 participants