Fix method bindings in FBXDocument by making them virtual in GLTFDocument. #89532
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The FBXDocument api was not functional in GDScript, because the
_bind_methods
is in GLTFDocument, and C++ had no way to know how to reference the FBXDocument version of these functions.I also added a missing function implementation for
FBXDocument::write_to_filesystem
- it was previously not linked.