Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

Correct AnimationNode documentation where it mentions multiple inputs #90962

Merged
merged 1 commit into from
Apr 22, 2024

Conversation

TokageItLab
Copy link
Member

@TokageItLab TokageItLab commented Apr 20, 2024

As with any language, boundary value notation can be confusing. I am a Japanese speaker, so the letter 2 以上 includes 2, but the English more than 2 does not.

The matters to be explained here include 2, so I change the notation so that mistakes never occur.

@TokageItLab TokageItLab added this to the 4.3 milestone Apr 20, 2024
@TokageItLab TokageItLab requested a review from a team April 20, 2024 20:20
@TokageItLab TokageItLab requested a review from a team as a code owner April 20, 2024 20:20
@akien-mga akien-mga changed the title Correct AnimationNode document where it mentions multiple inputs Correct AnimationNode documentation where it mentions multiple inputs Apr 22, 2024
@akien-mga akien-mga merged commit e7dc4b4 into godotengine:master Apr 22, 2024
16 checks passed
@akien-mga
Copy link
Member

Thanks!

@TokageItLab TokageItLab deleted the 2or3 branch June 29, 2024 11:44
Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Projects
None yet
Development

Successfully merging this pull request may close these issues.

4 participants