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Fix the behavior of after selecting animation on AnimationPlayerEditor to reset position to 0 #94302

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TokageItLab
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@TokageItLab TokageItLab commented Jul 13, 2024

I found that when an animation is changed, the timeline position is maintained as long as the animation is not playing, but this is an unintended change and should be fixed to be the same as the original behavior.

@akien-mga akien-mga merged commit e25f3c0 into godotengine:master Jul 20, 2024
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Thanks!

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3 participants