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Wayland: Avoid recreating input objects on capability change #95331

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merged 1 commit into from
Aug 12, 2024

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@Riteo Riteo commented Aug 9, 2024

Fixes #95144.

Before, multiple capability events would instantiate the same object over and over as long as its bit was set. This caused issues with hotplug and device suspension.

Before, multiple capability events would instantiate the same object
over and over as long as its bit was set. This caused issues with
hotplug and device suspension.
@akien-mga akien-mga added this to the 4.3 milestone Aug 9, 2024
@akien-mga akien-mga merged commit 4ab4613 into godotengine:master Aug 12, 2024
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Tripled key inputs after wake from sleep using "prefer Wayland"
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