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Try adding header for non-dev libcsnd6 (#13). #14

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92 changes: 92 additions & 0 deletions CsoundAC/CppSound.hpp
Original file line number Diff line number Diff line change
@@ -0,0 +1,92 @@
/*
* C S O U N D
*
* L I C E N S E
*
* This software is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2.1 of the License, or (at your option) any later version.
*
* This software is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this software; if not, write to the Free Software
* Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
*/
#ifndef CSND_CPPSOUND_H
#define CSND_CPPSOUND_H

#include "float-version.h"
#ifndef __MYFLT_DEF
#define __MYFLT_DEF
#ifdef USE_DOUBLE
#define MYFLT double
#else
#define MYFLT float
#endif
#endif

#ifdef SWIG
%module csnd6
%include "std_string.i"
%include "std_vector.i"
%{
#include "csound.hpp"
#include "CsoundFile.hpp"
#include <string>
#include <vector>
%}
%template(MyfltVector) std::vector<MYFLT>;
#else
#include "csound.hpp"
#include "CsoundFile.hpp"
#include <string>
#include <vector>
#endif

class PUBLIC CppSound : public Csound, public CsoundFile
{
bool go;
bool isCompiled;
bool isPerforming;
size_t spoutSize;
std::string renderedSoundfile;
public:
CppSound() : Csound(),
go(false),
isCompiled(false),
isPerforming(false),
spoutSize(0)
{

//SetHostData((CSOUND *)0);

}

virtual ~CppSound();
virtual CSOUND *getCsound();
virtual intptr_t getThis();
virtual CsoundFile *getCsoundFile();
virtual int compile(int argc, const char **argv);
virtual int compile();
virtual size_t getSpoutSize() const;
virtual std::string getOutputSoundfileName() const;
virtual int perform(int argc, const char **argv);
virtual int perform();
virtual int performKsmps();
virtual void cleanup();
virtual void inputMessage(const char *istatement);
virtual void write(const char *text);
virtual bool getIsCompiled() const;
virtual void setIsPerforming(bool isPerforming);
virtual bool getIsPerforming() const;
virtual bool getIsGo();
virtual void stop();
};

#endif