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dep: Add Manifest constructor #1019
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darkowlzz
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The cases which overwrite the
Constraints
map in this way now have an extra initialization in the constructor. Multiple constructors or multiple optional paramaters seem like messy options. What about something like anInit()
(orSetDefaults
etc.) method instead, to be called after struct initialization, which only inits nil maps?There was a problem hiding this comment.
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Hmmm... I thought about solutions to this but couldn't come up with anything I'm comfortable with.
Manifests are initialized once or twice per
dep
command, so it shouldn't have any impact on performance. Right?There was a problem hiding this comment.
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Won't it be
O(N+1)
manifests forN
imported projects (and self)?It's still not a big deal (at least not for now). My WIP cache branch messes with these a bit (since locks and manifests are serialized/deserialized), so if that worsens the situation then I can revisit it there.
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I always forget about importers and recursively loading dependencies.
👍