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Bump ppy.osu.Game from 2022.810.2 to 2022.902.2 #95

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Sep 7, 2022
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3 changes: 2 additions & 1 deletion osu.Game.Rulesets.Soyokaze/Mods/SoyokazeModEasy.cs
Original file line number Diff line number Diff line change
@@ -1,6 +1,7 @@
// Copyright (c) Alden Wu <aldenwu0@gmail.com>. Licensed under the MIT Licence.
// See the LICENSE file in the repository root for full licence text.

using osu.Framework.Localisation;
using osu.Game.Rulesets.Mods;

namespace osu.Game.Rulesets.Soyokaze.Mods
Expand All @@ -9,6 +10,6 @@ public class SoyokazeModEasy : ModEasyWithExtraLives
{
public override double ScoreMultiplier => 0.85;

public override string Description => "Larger circles, more forgiving HP drain, less accuracy required, and multiple lives. As a bonus, it makes the map impossible to read!";
public override LocalisableString Description => "Larger circles, more forgiving HP drain, less accuracy required, and multiple lives. As a bonus, it makes the map impossible to read!";
}
}
3 changes: 2 additions & 1 deletion osu.Game.Rulesets.Soyokaze/Mods/SoyokazeModHidden.cs
Original file line number Diff line number Diff line change
Expand Up @@ -4,6 +4,7 @@
using System.Linq;
using osu.Framework.Bindables;
using osu.Framework.Graphics;
using osu.Framework.Localisation;
using osu.Game.Beatmaps;
using osu.Game.Configuration;
using osu.Game.Rulesets.Mods;
Expand All @@ -19,7 +20,7 @@ public class SoyokazeModHidden : ModHidden
public Bindable<bool> FadingApproachCircle { get; } = new BindableBool(true);

public override double ScoreMultiplier => 1.06;
public override string Description => "Play with fading circles.";
public override LocalisableString Description => "Play with fading circles.";

private const double fade_in_fraction = 0.4;
private const double fade_out_fraction = 0.3;
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3 changes: 2 additions & 1 deletion osu.Game.Rulesets.Soyokaze/Mods/SoyokazeModHolds.cs
Original file line number Diff line number Diff line change
Expand Up @@ -2,6 +2,7 @@
// See the LICENSE file in the repository root for full licence text.

using osu.Framework.Graphics.Sprites;
using osu.Framework.Localisation;
using osu.Game.Rulesets.Mods;

namespace osu.Game.Rulesets.Soyokaze.Mods
Expand All @@ -10,7 +11,7 @@ public class SoyokazeModHolds : Mod
{
public override string Name => "Holds [Obsolete]";
public override string Acronym => "HO";
public override string Description => string.Empty;
public override LocalisableString Description => string.Empty;
public override double ScoreMultiplier => 1.0;
public override IconUsage? Icon => FontAwesome.Solid.Fingerprint;
}
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3 changes: 2 additions & 1 deletion osu.Game.Rulesets.Soyokaze/Mods/SoyokazeModRandom.cs
Original file line number Diff line number Diff line change
@@ -1,6 +1,7 @@
// Copyright (c) Alden Wu <aldenwu0@gmail.com>. Licensed under the MIT Licence.
// See the LICENSE file in the repository root for full licence text.

using osu.Framework.Localisation;
using osu.Framework.Utils;
using osu.Game.Beatmaps;
using osu.Game.Rulesets.Mods;
Expand All @@ -11,7 +12,7 @@ namespace osu.Game.Rulesets.Soyokaze.Mods
{
public class SoyokazeModRandom : ModRandom, IApplicableToBeatmap
{
public override string Description => @"Shuffle around the notes!";
public override LocalisableString Description => @"Shuffle around the notes!";

public void ApplyToBeatmap(IBeatmap beatmap)
{
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3 changes: 2 additions & 1 deletion osu.Game.Rulesets.Soyokaze/Mods/SoyokazeModStaccato.cs
Original file line number Diff line number Diff line change
Expand Up @@ -2,6 +2,7 @@
// See the LICENSE file in the repository root for full licence text.

using osu.Framework.Graphics.Sprites;
using osu.Framework.Localisation;
using osu.Game.Beatmaps;
using osu.Game.Rulesets.Mods;
using osu.Game.Rulesets.Soyokaze.Beatmaps;
Expand All @@ -12,7 +13,7 @@ public class SoyokazeModStaccato : Mod, IApplicableToBeatmapConverter
{
public override string Name => "Staccato";
public override string Acronym => "ST";
public override string Description => "We hate hold notes!";
public override LocalisableString Description => "We hate hold notes!";
public override double ScoreMultiplier => 0.86;
public override IconUsage? Icon => FontAwesome.Regular.DotCircle;
public override ModType Type => ModType.DifficultyReduction;
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Original file line number Diff line number Diff line change
Expand Up @@ -10,7 +10,7 @@
<EmbeddedResource Include="Resources\**" />
</ItemGroup>
<ItemGroup>
<PackageReference Include="ppy.osu.Game" Version="2022.810.2" />
<PackageReference Include="ppy.osu.Game" Version="2022.902.2" />
</ItemGroup>
<ItemGroup>
<Folder Include="Resources\Samples\Gameplay" />
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