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Simulation not obeying gravity and collisions #2355

Closed Answered by Balint-H
Dinezy asked this question in Asking for Help
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Hello, this is simple to fix: you didn't add the cube any degrees of freedom. As it has no joints along which it is permitted to move, it stays as a fixed geom in its starting position. Simply add a freejoint (or a mix of other dofs) as a child of the cube body.

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