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Diffren: a library for differentiable 3D rendering

This is not an official Google product

Diffren provides tools for 3D rendering with derivatives. Diffren may be used to optimize 3D surfaces and camera parameters under pixel-based error terms, especially as part of ML model training. The rendering pipeline is a deferred-shading, rasterization-based pipeline. Any JAX function may be used as a shader. Diffren provides a small number of sample shaders including texture mapping, diffuse, and point-based lighting. A key feature of Diffren is its implementation of rasterize-then-splat, an approach for generating smooth derivatives at occlusion boundaries.

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