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The example 4.1.2 in the Filament Materials Guide document cannot display textures in Vulkan and Windows systems, and the texture is displayed in black. I'm not sure if there is a bug with texture and roughness parameter settings when ShadingModel is lit. material { fragment { |
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Replies: 1 comment
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Sorry, my own problem is that I didn't add a light source. |
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Sorry, my own problem is that I didn't add a light source.