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Compilation of IOS platform fails when using clang #120

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cmumford opened this issue Sep 9, 2014 · 1 comment
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Compilation of IOS platform fails when using clang #120

cmumford opened this issue Sep 9, 2014 · 1 comment
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@cmumford
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cmumford commented Sep 9, 2014

Original issue 114 created by alexkarpenko on 2012-09-09T08:38:56.000Z:

What steps will reproduce the problem?

  1. execute: make PLATFORM=IOS CC="clang" CXX=clang++

What is the expected output? What do you see instead?
Expected: Library compiles.
Actual: Compilation fails

What version of the product are you using? On what operating system?
Latest leveldb from git master. Xcode 4.4.1.

Please provide any additional information below.
Clang for the iPhone Simulator is located in /usr/bin/, but the make file looks for it under $SIMULATORROOT. Pointing the makefile rule for the simulator to /usr/bin/clang++ fixes the compilation.

@cmumford
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cmumford commented Sep 9, 2014

Comment #1 originally posted by sanjay@google.com on 2012-10-12T19:58:35.000Z:

Fixed in 1.6.0. But this wasn't tested, so confirmation that it worked for you will be useful.

@cmumford cmumford self-assigned this Sep 9, 2014
@cmumford cmumford closed this as completed Sep 9, 2014
maochongxin pushed a commit to maochongxin/leveldb that referenced this issue Jul 21, 2022
Add ability to use benchmark fixtures
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