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Rust SDK: Reserved #1030
Rust SDK: Reserved #1030
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Build Failed 😱 Build Id: a29aca22-a807-40b9-af51-ce41a2741420 To get permission to view the Cloud Build view, join the agones-discuss Google Group. |
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Build Failed 😱 Build Id: 60724462-118f-4b4d-b5d1-e9b2b66a5b8f To get permission to view the Cloud Build view, join the agones-discuss Google Group. |
Build Succeeded 👏 Build Id: 6a72f6cc-b596-4d04-80d2-f6eb475d8e2a The following development artifacts have been built, and will exist for the next 30 days:
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Who would be a good reviewer for this? |
@thara are you able to take a look at my Rust please? |
@markmandel LGTM 👍 |
@@ -52,6 +52,13 @@ To mark the [game session as ready]({{< relref "_index.md#ready" >}}) call `sdk. | |||
sdk.ready()?; | |||
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{{% feature publishVersion-="1.0.0" %}}To mark that the [reserve the game session]({{< relref "_index.md#reserve-seconds" >}}) for a duration call `sdk.reserve(duration)`. |
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This doesn't read very well:
To mark that the reserve the game session for a duration call sdk.reserve(duration).
Maybe something like "To mark the game server as reserved for a period of time, call reserve(duration)." (this also matches the nodejs documentation).
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I don't even know what I was typing on this one. Lemme fix this now, better to have it for 1.0
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Done!
/assign @thara |
Build Succeeded 👏 Build Id: 8bc9f13f-fecf-4f35-8cda-fdb136c670b2 The following development artifacts have been built, and will exist for the next 30 days:
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Implements Reserved, as well as associated tests and examples updated. Completes Rust work on googleforgames#927
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Build Succeeded 👏 Build Id: 2b577ff5-9390-4cf9-9409-bed143e64c6d The following development artifacts have been built, and will exist for the next 30 days:
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[APPROVALNOTIFIER] This PR is NOT APPROVED This pull-request has been approved by: markmandel, roberthbailey The full list of commands accepted by this bot can be found here.
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Implements Reserved, as well as associated tests and examples updated.
Completes Rust work on #927