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SdkServer: updateState does not do a DeepClone() #1398
SdkServer: updateState does not do a DeepClone() #1398
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This might be the reason for TestGameServerReserve's flakiness. Either way, this is worth fixing, to ensure that the backing Kubernetes client cache for the sdk server is not corrupted and cause indeterminate behaviour.
Build Succeeded 👏 Build Id: dbb9c5c8-aef9-49f6-b2ef-7d27916bed28 The following development artifacts have been built, and will exist for the next 30 days:
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LGTM
[APPROVALNOTIFIER] This PR is APPROVED This pull-request has been approved by: aLekSer, cyriltovena, markmandel The full list of commands accepted by this bot can be found here. The pull request process is described here
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New changes are detected. LGTM label has been removed. |
Build Failed 😱 Build Id: d1dd34be-62a3-4eaa-a88c-1ca5b083017d To get permission to view the Cloud Build view, join the agones-discuss Google Group. |
Build Failed 😱 Build Id: ec996de0-c23d-4c52-8e82-a3f29eabd8db To get permission to view the Cloud Build view, join the agones-discuss Google Group. |
Still failed. --- FAIL: TestGameServerReserve (124.40s)
Oh well, still a good thing to have. |
Build Failed 😱 Build Id: a91e3661-07ff-4cd4-9e6d-87f19e948072 To get permission to view the Cloud Build view, join the agones-discuss Google Group. |
Build Succeeded 👏 Build Id: 7d3da9f7-b93a-4522-b48c-f8ce09f1e2e4 The following development artifacts have been built, and will exist for the next 30 days:
A preview of the website (the last 30 builds are retained): To install this version:
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Build Failed 😱 Build Id: d2bcab4d-2cd3-477a-965d-a35daf929922 To get permission to view the Cloud Build view, join the agones-discuss Google Group. |
Build Succeeded 👏 Build Id: 96e5960f-33e5-4795-942d-42e83f6652eb The following development artifacts have been built, and will exist for the next 30 days:
A preview of the website (the last 30 builds are retained): To install this version:
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This might be the reason for TestGameServerReserve's flakiness. Either way, this is worth fixing, to ensure that the backing Kubernetes client cache for the sdk server is not corrupted and cause indeterminate behaviour.
This might be the reason for TestGameServerReserve's flakiness.
Either way, this is worth fixing, to ensure that the backing Kubernetes client cache for the sdk server is not corrupted and cause indeterminate behaviour.