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Remove the custom kubectl commands from quickstarts #556
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``` | ||
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For a fleet of 2 replicas, you should see 2 Game Servers with a Status of Ready: | ||
``` | ||
NAME STATUS IP PORT | ||
NAME STATUS IP PORT | ||
simple-udp-s2snf-765bc Ready 35.231.204.26 [map[name:default port:7260]] |
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I'm 99% sure the output will change too - i.e. the port only has the first value displayed, rather than the map - so we should adjust those too 👍
But this is awesome!
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@markmandel yes you are right. I have updated the output. Thanks for pointing it out :)
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I found some more outputs that need updating (inline)
Also some outputs on the webhook fleet autoscaler:
https://107091d-dot-preview-dot-agones-images.appspot.com/site/docs/getting-started/create-webhook-fleetautoscaler/
Thanks for doing all of these! 🍰
@@ -134,7 +134,7 @@ You might also be interested to see the `Events` section, which outlines when va | |||
Let's retrieve the IP address and the allocated port of your Game Server : | |||
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``` | |||
kubectl get gs -o=custom-columns=NAME:.metadata.name,STATUS:.status.state,IP:.status.address,PORT:.status.ports | |||
kubectl get gs |
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Lots of outputs on this page are the old output 😢
See: https://107091d-dot-preview-dot-agones-images.appspot.com/site/docs/getting-started/create-gameserver/
@@ -339,7 +339,7 @@ allocated a `GameServer` out of the fleet, and you can now connect your players | |||
A handy trick for checking to see how many `GameServers` you have `Allocated` vs `Ready`, run the following: | |||
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``` | |||
kubectl get gs -o=custom-columns=NAME:.metadata.name,STATUS:.status.state,IP:.status.address,PORT:.status.ports | |||
kubectl get gs |
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outputs here are also still old for fleets:
https://107091d-dot-preview-dot-agones-images.appspot.com/site/docs/getting-started/create-fleet/
@@ -150,7 +150,7 @@ Last Scale Time has been updated, and a scaling event has been logged. | |||
Double-check the actual number of game server instances and status by running | |||
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``` | |||
kubectl get gs -o=custom-columns=NAME:.metadata.name,STATUS:.status.state,IP:.status.address,PORT:.status.ports | |||
kubectl get gs |
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Outputs on this page are still old too 😢
https://107091d-dot-preview-dot-agones-images.appspot.com/site/docs/getting-started/create-fleetautoscaler/
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@markmandel I have changed in above files. Let me know if you still see any old output in there. Thanks!
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Found a few more: https://633b668-dot-preview-dot-agones-images.appspot.com/site/docs/getting-started/create-fleet/ Also under the section Also https://633b668-dot-preview-dot-agones-images.appspot.com/site/docs/getting-started/create-webhook-fleetautoscaler/
You can run the test site with |
@markmandel corrected some more. I have checked by running Maybe you can double check? Thanks |
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I just realised I should use my own tools 😊
NAME STATE ADDRESS PORT NODE AGE
simple-udp-g7hnv Ready 192.168.122.220 7493 minikube 5m
I thought "NODE" was only -o wide - I was wrong. We can make this 'minikube' everywhere though.
Also found STATUS instead of state in places.
Sorry to keep bouncing this back to you 😞
@@ -339,18 +339,18 @@ allocated a `GameServer` out of the fleet, and you can now connect your players | |||
A handy trick for checking to see how many `GameServers` you have `Allocated` vs `Ready`, run the following: | |||
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``` | |||
kubectl get gs -o=custom-columns=NAME:.metadata.name,STATUS:.status.state,IP:.status.address,PORT:.status.ports | |||
kubectl get gs | |||
``` | |||
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This will get you a list of all the current `GameSevers` and their `Status > State`. | |||
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``` | |||
NAME STATUS IP PORT |
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NAME STATUS IP PORT | |
NAME STATE IP PORT |
@@ -424,15 +424,15 @@ kubectl create -f https://raw.githubusercontent.com/GoogleCloudPlatform/agones/{ | |||
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We should now have four `Ready` `GameServers` and one `Allocated`. | |||
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We can check this by running `kubectl get gs -o=custom-columns=NAME:.metadata.name,STATUS:.status.state,IP:.status.address,PORT:.status.ports`. | |||
We can check this by running `kubectl get gs`. | |||
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``` | |||
NAME STATUS IP PORT |
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NAME STATUS IP PORT | |
NAME STATE IP PORT |
@@ -150,16 +150,16 @@ Last Scale Time has been updated, and a scaling event has been logged. | |||
Double-check the actual number of game server instances and status by running | |||
|
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``` | |||
kubectl get gs -o=custom-columns=NAME:.metadata.name,STATUS:.status.state,IP:.status.address,PORT:.status.ports | |||
kubectl get gs | |||
``` | |||
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This will get you a list of all the current `GameSevers` and their `Status > State`. | |||
|
|||
``` | |||
NAME STATUS IP PORT |
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NAME STATUS IP PORT | |
NAME STATE IP PORT |
@@ -223,15 +223,15 @@ might stay a bit in 'Unhealthy' state (and its pod in 'Terminating' until it get | |||
Double-check the actual number of game server instances and status by running | |||
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``` | |||
kubectl get gs -o=custom-columns=NAME:.metadata.name,STATUS:.status.state,IP:.status.address,PORT:.status.ports | |||
kubectl get gs | |||
``` | |||
|
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This will get you a list of all the current `GameSevers` and their `Status > State`. | |||
|
|||
``` | |||
NAME STATUS IP PORT |
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NAME STATUS IP PORT | |
NAME STATE IP PORT |
@@ -241,17 +241,17 @@ applied live, without interruptions of service. | |||
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Run `kubectl edit fleetautoscaler simple-udp-autoscaler` and set the `bufferSize` field to `5`. | |||
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Let's look at the list of game servers again. Run `watch kubectl get gs -o=custom-columns=NAME:.metadata.name,STATUS:.status.state,IP:.status.address,PORT:.status.ports` | |||
Let's look at the list of game servers again. Run `watch kubectl get gs` | |||
until you can see that are 5 ready server instances: | |||
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``` | |||
NAME STATUS IP PORT |
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NAME STATUS IP PORT | |
NAME STATE IP PORT |
@@ -134,14 +134,14 @@ You might also be interested to see the `Events` section, which outlines when va | |||
Let's retrieve the IP address and the allocated port of your Game Server : | |||
|
|||
``` | |||
kubectl get gs -o=custom-columns=NAME:.metadata.name,STATUS:.status.state,IP:.status.address,PORT:.status.ports | |||
kubectl get gs | |||
``` | |||
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This should ouput your Game Server IP address and ports, eg: | |||
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``` | |||
NAME STATUS IP PORT |
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NAME STATUS IP PORT | |
NAME STATE IP PORT |
@@ -205,10 +205,10 @@ This will get you a list of all the current `GameSevers` and their `Status > Sta | |||
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``` | |||
NAME STATUS IP PORT |
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NAME STATUS IP PORT | |
NAME STATE IP PORT |
NAME STATUS IP PORT | ||
simple-udp-s2snf-765bc Ready 35.231.204.26 [map[name:default port:7260]] | ||
simple-udp-s2snf-vf6l8 Ready 35.196.162.169 [map[name:default port:7591]] | ||
NAME STATUS IP PORT |
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NAME STATUS IP PORT | |
NAME STATE IP PORT |
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@markmandel hopefully this time it will be done :)
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More stuff Also, can see where the IP/Address column doesn't line up with the content (needs an extra space in the column) |
Gentle bump on this - it's so close - would be awesome to have it for the 0.8.0 release! 👍 |
@markmandel I missed the last notification. :( |
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This looks perfect 👍 🎆 I just need you to rebase this down to a single commit, and I will approve it, and push it through! 👌 |
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Updated the output Updated the output in multiple files corrected the outputs Added NODE and AGE in the output Minor changes to the output
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@markmandel done :) |
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👌
Issue #521
Replace custom kubectl commands
kubectl get gs -o=custom-columns=NAME:.metadata.name,STATUS:.status.state,IP:.status.address,PORT:.status.ports
with
kubectl get gs