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Remove serviceaccount for game server container #640

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31 changes: 31 additions & 0 deletions pkg/apis/stable/v1alpha1/gameserver.go
Original file line number Diff line number Diff line change
Expand Up @@ -354,6 +354,19 @@ func (gs *GameServer) FindGameServerContainer() (int, corev1.Container, error) {
return -1, corev1.Container{}, errors.Errorf("Could not find a container named %s", gs.Spec.Container)
}

// ApplyToPodGameServerContainer applies func(v1.Container) to the pod's gameserver container
func (gs *GameServer) ApplyToPodGameServerContainer(pod *corev1.Pod, f func(corev1.Container) corev1.Container) *corev1.Pod {
for i, c := range pod.Spec.Containers {
if c.Name == gs.Spec.Container {
c = f(c)
pod.Spec.Containers[i] = c
break
}
}

return pod
}

// Pod creates a new Pod from the PodTemplateSpec
// attached to the GameServer resource
func (gs *GameServer) Pod(sidecars ...corev1.Container) (*corev1.Pod, error) {
Expand All @@ -364,8 +377,12 @@ func (gs *GameServer) Pod(sidecars ...corev1.Container) (*corev1.Pod, error) {

gs.podObjectMeta(pod)

// if the service account is not set, then you are in the "opinionated"
// mode. If the user sets the service account, we assume they know what they are
// doing, and don't disable the gameserver container.
if pod.Spec.ServiceAccountName == "" {
pod.Spec.ServiceAccountName = SidecarServiceAccountName
gs.disableServiceAccount(pod)
}

i, gsContainer, err := gs.FindGameServerContainer()
Expand Down Expand Up @@ -457,6 +474,20 @@ func (gs *GameServer) podScheduling(pod *corev1.Pod) {
}
}

// disableServiceAccount disables the service account for the gameserver container
func (gs *GameServer) disableServiceAccount(pod *corev1.Pod) {
// gameservers don't get access to the k8s api.
emptyVol := corev1.Volume{Name: "empty", VolumeSource: corev1.VolumeSource{EmptyDir: &corev1.EmptyDirVolumeSource{}}}
pod.Spec.Volumes = append(pod.Spec.Volumes, emptyVol)
mount := corev1.VolumeMount{MountPath: "/var/run/secrets/kubernetes.io/serviceaccount", Name: emptyVol.Name, ReadOnly: true}

gs.ApplyToPodGameServerContainer(pod, func(c corev1.Container) corev1.Container {
c.VolumeMounts = append(c.VolumeMounts, mount)

return c
})
}

// HasPortPolicy checks if there is a port with a given
// PortPolicy
func (gs *GameServer) HasPortPolicy(policy PortPolicy) bool {
Expand Down
56 changes: 55 additions & 1 deletion pkg/apis/stable/v1alpha1/gameserver_test.go
Original file line number Diff line number Diff line change
Expand Up @@ -401,6 +401,28 @@ func TestGameServerPodScheduling(t *testing.T) {
})
}

func TestGameServerDisableServiceAccount(t *testing.T) {
t.Parallel()

gs := &GameServer{ObjectMeta: metav1.ObjectMeta{Name: "gameserver", UID: "1234"}, Spec: GameServerSpec{
Template: corev1.PodTemplateSpec{
Spec: corev1.PodSpec{
Containers: []corev1.Container{{Name: "container", Image: "container/image"}},
},
}}}

gs.ApplyDefaults()
pod, err := gs.Pod()
assert.NoError(t, err)
assert.Len(t, pod.Spec.Containers, 1)
assert.Empty(t, pod.Spec.Containers[0].VolumeMounts)

gs.disableServiceAccount(pod)
assert.Len(t, pod.Spec.Containers, 1)
assert.Len(t, pod.Spec.Containers[0].VolumeMounts, 1)
assert.Equal(t, "/var/run/secrets/kubernetes.io/serviceaccount", pod.Spec.Containers[0].VolumeMounts[0].MountPath)
}

func TestGameServerCountPorts(t *testing.T) {
fixture := &GameServer{Spec: GameServerSpec{Ports: []GameServerPort{
{PortPolicy: Dynamic},
Expand All @@ -425,7 +447,7 @@ func TestGameServerPatch(t *testing.T) {

assert.Contains(t, string(patch), `{"op":"replace","path":"/spec/container","value":"bear"}`)
}
func TestGetDevAddress(t *testing.T) {
func TestGameServerGetDevAddress(t *testing.T) {
devGs := &GameServer{
ObjectMeta: metav1.ObjectMeta{
Name: "dev-game",
Expand All @@ -451,3 +473,35 @@ func TestGetDevAddress(t *testing.T) {
assert.False(t, isDev, "dev-game should NOT have a dev-address")
assert.Equal(t, "", devAddress, "dev-address IP address should be 127.1.1.1")
}

func TestGameServerApplyToPodGameServerContainer(t *testing.T) {
t.Parallel()

name := "mycontainer"
gs := &GameServer{
Spec: GameServerSpec{
Container: name,
Template: corev1.PodTemplateSpec{
Spec: corev1.PodSpec{
Containers: []corev1.Container{
{Name: name, Image: "foo/mycontainer"},
{Name: "notmycontainer", Image: "foo/notmycontainer"},
},
},
},
},
}

p1 := &corev1.Pod{Spec: *gs.Spec.Template.Spec.DeepCopy()}

p2 := gs.ApplyToPodGameServerContainer(p1, func(c corev1.Container) corev1.Container {
// easy thing to change and test for
c.TTY = true

return c
})

assert.Len(t, p2.Spec.Containers, 2)
assert.True(t, p2.Spec.Containers[0].TTY)
assert.False(t, p2.Spec.Containers[1].TTY)
}
38 changes: 19 additions & 19 deletions pkg/gameservers/controller.go
Original file line number Diff line number Diff line change
Expand Up @@ -595,27 +595,27 @@ func (c *Controller) sidecar(gs *v1alpha1.GameServer) corev1.Container {

// addGameServerHealthCheck adds the http health check to the GameServer container
func (c *Controller) addGameServerHealthCheck(gs *v1alpha1.GameServer, pod *corev1.Pod) {
if !gs.Spec.Health.Disabled {
for i, c := range pod.Spec.Containers {
if c.Name == gs.Spec.Container {
if c.LivenessProbe == nil {
c.LivenessProbe = &corev1.Probe{
Handler: corev1.Handler{
HTTPGet: &corev1.HTTPGetAction{
Path: "/gshealthz",
Port: intstr.FromInt(8080),
},
},
InitialDelaySeconds: gs.Spec.Health.InitialDelaySeconds,
PeriodSeconds: gs.Spec.Health.PeriodSeconds,
FailureThreshold: gs.Spec.Health.FailureThreshold,
}
pod.Spec.Containers[i] = c
}
break
if gs.Spec.Health.Disabled {
return
}

gs.ApplyToPodGameServerContainer(pod, func(c corev1.Container) corev1.Container {
if c.LivenessProbe == nil {
c.LivenessProbe = &corev1.Probe{
Handler: corev1.Handler{
HTTPGet: &corev1.HTTPGetAction{
Path: "/gshealthz",
Port: intstr.FromInt(8080),
},
},
InitialDelaySeconds: gs.Spec.Health.InitialDelaySeconds,
PeriodSeconds: gs.Spec.Health.PeriodSeconds,
FailureThreshold: gs.Spec.Health.FailureThreshold,
}
}
}

return c
})
}

// syncGameServerStartingState looks for a pod that has been scheduled for this GameServer
Expand Down
46 changes: 46 additions & 0 deletions site/content/en/docs/Advanced/service-accounts.md
Original file line number Diff line number Diff line change
@@ -0,0 +1,46 @@
---
title: "GameServer Pod Service Accounts"
linkTitle: "Service Accounts"
date: 2019-03-14T04:30:37Z
publishDate: 2019-04-01
description: >
RBAC permissions and service accounts for the `GameServer` Pod.
---

## Default Settings

By default, Agones sets up service accounts and sets them appropriately for the `Pods` that are created for `GameServers`.

Since Agones provides `GameServer` `Pods` with a sidecar container that needs access to Agones Custom Resource Definitions,
`Pods` are configured with a service account with extra RBAC permissions to ensure that it can read and modify the resources it needs.

Since service accounts apply to all containers in a `Pod`, Agones will automatically overwrite the mounted key for the
service account in the container that is running the dedicate game server in the backing `Pod`. This is done
since game server containers are exposed publicly, and generally dom't require the extra permissions to access aspects
of the Kubernetes API.

## Bringing your own Service Account

If needed, you can provide your own service account on the `Pod` specification in the `GameServer` configuration.

For example:

```yaml
apiVersion: "stable.agones.dev/v1alpha1"
kind: GameServer
metadata:
generateName: "simple-udp-"
spec:
ports:
- name: default
containerPort: 7654
template:
spec:
serviceAccountName: my-special-service-account # a custom service account
containers:
- name: simple-udp
image: gcr.io/agones-images/udp-server:0.7
```
If a service account is configured, the mounted key is not overwritten, as it assumed that you want to have full control
of the service account and underlying RBAC permissions.