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Deprecate Fleet Allocation. #750

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markmandel
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@markmandel markmandel added the kind/cleanup Refactoring code, fixing up documentation, etc label Apr 30, 2019
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Build Succeeded 👏

Build Id: 96a6b910-481a-4c72-a551-bfdb8492e720

The following development artifacts have been built, and will exist for the next 30 days:

A preview of the website (the last 30 builds are retained):

To install this version:

  • git fetch https://github.com/GoogleCloudPlatform/agones.git pull/750/head:pr_750 && git checkout pr_750
  • helm install install/helm/agones --namespace agones-system --name agones --set agones.image.tag=0.10.0-4c06f88

@pooneh-m
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Since FleetAllocation is in alpha version, according to this, you don't need to deprecate it, but just remove it.

The API may change in incompatible ways in a later software release without notice.

@markmandel
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It's true - but I like giving people some warning, as I know people are using FleetAllocation in production right now 😄

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@cyriltovena cyriltovena left a comment

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LGTM

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Build Succeeded 👏

Build Id: a8f076dd-e507-49fa-b76b-ca092e5553d5

The following development artifacts have been built, and will exist for the next 30 days:

A preview of the website (the last 30 builds are retained):

To install this version:

  • git fetch https://github.com/GoogleCloudPlatform/agones.git pull/750/head:pr_750 && git checkout pr_750
  • helm install install/helm/agones --namespace agones-system --name agones --set agones.image.tag=0.10.0-dd49470

@markmandel markmandel merged commit 64e1a27 into googleforgames:master May 1, 2019
@markmandel markmandel deleted the deprecate/fleetallocation branch May 1, 2019 18:07
@markmandel markmandel added this to the 0.10.0 milestone May 7, 2019
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4 participants