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This is a simple raycasting engine written in Rust using the macroquad library. It is based on the Lode's Computer Graphics Tutorial and my previous implementation in JavaScript.

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grishy/wolf3D_macroquad

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Wolf3D macroquad

This is a simple raycasting engine written in Rust using the macroquad library. It is based on the Lode's Computer Graphics Tutorial and my previous implementation in JavaScript.

Controls

  • Move - Arrow keys
  • Toggle top level view - Press Z
  • Toggle first person view - Press X

Top level view

image

First person view

image

Start

cargo run --release

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This is a simple raycasting engine written in Rust using the macroquad library. It is based on the Lode's Computer Graphics Tutorial and my previous implementation in JavaScript.

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