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Add a bind_external_framebuffer
function to the web sys context
#218
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expenses
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Add a Apr 16, 2022
bind_raw_framebuffer
function to the web sys contextbind_external_framebuffer
function to the web sys context
grovesNL
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Jun 26, 2022
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Looks great, thank you!
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217: add parallel shader compile extensions r=grovesNL a=xyning used to compile shaders asynchronously to prevent stalls. * webgl: https://www.khronos.org/registry/webgl/extensions/KHR_parallel_shader_compile/ * gl: https://www.khronos.org/registry/OpenGL/extensions/ARB/ARB_parallel_shader_compile.txt * gl & gles: https://www.khronos.org/registry/OpenGL/extensions/KHR/KHR_parallel_shader_compile.txt its still not widely supported however. most real gles devices dont support it, neither does webgl on firefox 218: Add a `bind_external_framebuffer` function to the web sys context r=grovesNL a=expenses This is necessary in order to bind the external framebuffer that you get from WebXR: https://developer.mozilla.org/en-US/docs/Web/API/XRWebGLLayer/framebuffer I'm using this for my branch of wgpu that can render to WebXR framebuffers: gfx-rs/wgpu@master...expenses:webxr Co-authored-by: Lictex Steaven <lictex_steaven@outlook.com> Co-authored-by: Ashley Ruglys <ashley.ruglys@gmail.com>
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218: Add a `bind_external_framebuffer` function to the web sys context r=grovesNL a=expenses This is necessary in order to bind the external framebuffer that you get from WebXR: https://developer.mozilla.org/en-US/docs/Web/API/XRWebGLLayer/framebuffer I'm using this for my branch of wgpu that can render to WebXR framebuffers: gfx-rs/wgpu@master...expenses:webxr Co-authored-by: Ashley Ruglys <ashley.ruglys@gmail.com>
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This is necessary in order to bind the external framebuffer that you get from WebXR: https://developer.mozilla.org/en-US/docs/Web/API/XRWebGLLayer/framebuffer
I'm using this for my branch of wgpu that can render to WebXR framebuffers: gfx-rs/wgpu@master...expenses:webxr