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ChaosMod: Update README
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Not sure how that crept in there
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pongo1231 authored Feb 21, 2024
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Expand Up @@ -34,11 +34,11 @@ This is where the source code for the actual mod resides in. Note that the compi

## Coding conventions

- This project provides a custom .clang-format file for use with clang-format. Please make sure to format your source code before contributing, there should be support for just about every IDE / editor out there - either officially or using an extension. Alternatively you can run `dotnet format`.
- This project provides a custom .clang-format file for use with clang-format. Please make sure to format your source code before contributing, there should be support for just about every IDE / editor out there - either officially or using an extension.
- Always use brackets for if, for and while expressions.
- This project uses precompiled headers; make sure to add `#include <stdafx.h>` as the first line in source files. If you include other headers as well separate those two using an empty line to prevent clang-format from reshuffling the stdafx.h include.
- Naming:
- Private member variables: `m_Foo`
- Static global variables specific to a translation unit: `ms_Foo`
- Global variables: `g_Foo`
- Global member inside struct: `Foo`
- Global member inside struct: `Foo`

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