WebRTC video send/receive project using SIPSorcery as backend
All dependent libraries are available from NuGet.
- Newtonsoft.Json
- SIPSorcery
- SIPSorcery.WebSocketSharp
- SIPSorceryMedia
- SIPSorceryMedia.Abstractions
Duplicate the project and start two Godots. Select the Main scene and run it.
2023-09-21.17-15-25.webm
- An error occurs when you increase the screen (window) size.
- The codec is VP8 only.