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The problem was in Face.is_coplanar which required that the Face normal and the Plane z_dir be equal which resulted in flipped Faces being declared non-coplanar which wasn't the desired behavior. I've relaxed this requirement to allow normal and flipped Faces to be coplanar which fixes the problem and causes your code to generate:
I've got the latest version (0.6.0) of build123d installed. I am trying to render an SVG file that contains 2
L
shapes:This renders in most SVG viewers (browsers, Inkscape, etc) looking like
LL
.When I use
import_svg
to import it to build123d:... it renders with the first L flipped along the X axis, and the second L is in the correct orientation.
If I write similar code to render this in ocpsvg directly:
... the output is correct -
LL
.Is there something wrong with my build123d code, or is this a bug in build123d?
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