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A Common Lisp roguelike game where Angels and Demons battle in the streets of a Human city

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CITY OF THE DAMNED

City of the Damned is a simple fast-paced coffee-break roguelike inspired by a 7DRL entry "City of the Condemned" by Tapio (http://www.roguebasin.com/index.php?title=City_of_the_Condemned). It is written in Common Lisp using SDL.

LATEST RELEASE

August 13, 2020 v2.0.2

  • Satanists during the Satanist Elimination mission are given 3 disguises and 1 medkit.
  • When delayed, it now takes angels, demons, and military around 90 turns to arrive.
  • It is necessary to gather 300 pts of flesh now (up from 200) during the Demonic Raid mission.
  • Fix the issue when campaign mode was saved as if the player was inside a mission and not on a campaign map.
  • Fix the bug when the game crashed after a player's mission happened in a corrupted district a second time.

CURRENT CHANGELOG

See the CHANGELOG.txt file for the changes in the upcoming version.

DOWNLOADS

Head to the Releases directory and grab the latest binary for your platform.

COMPILING

Refer to COMPILE-DEPENDECIES.txt for the Common Lisp library dependencies.

Refer to COMPILING.txt to learn how to set up Common Lisp and compile the game for Windows.

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A Common Lisp roguelike game where Angels and Demons battle in the streets of a Human city

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