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GDScript (Godot Engine) filetype spec for the Geany text editor

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GDScript-Geany

This is the GDScript syntax definition for the Geany text editor / IDE. GDScript is the scripting language for the Godot Game Engine. Geany is a multiplatform text editor or lightweight IDE (more information here).

Installation

First copy the file filetypes.GDScript.conf from this repo into the folder ~/.config/geany/filedefs. Then within Geany open the menu "Tools -> Configuration Files -> filetype_extensions.conf" and add the following line into the [Extensions] section:

[Extensions]
...
GDScript=*.gd;
...

And still in the same configuration file modify the [Groups] section as follows:

[Groups]
...
Script=GDScript;
...

After restarting Geany should automatically set the filetype to GDScript when you open a .gd file.

Godot Setup

The last step is to tell Godot to use Geany as the external source code editor for GDScript files. In the Godot environment open the Settings menu (in the top-right corner) and select Editor Settings. Here scroll down until you find the options category called External Editor. Simply enter the path to your editor executable, for example /usr/bin/geany, and activate the User External Editor checkbox.

Have fun!

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