fix paste bug #12
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
name: re3 cmake devkitA64 (Nintendo Switch) | |
on: | |
pull_request: | |
push: | |
release: | |
types: published | |
jobs: | |
build-nintendo-switch: | |
runs-on: ubuntu-latest | |
container: devkitpro/devkita64:latest | |
steps: | |
- uses: actions/checkout@v2 | |
with: | |
submodules: 'true' | |
- name: "Build files" | |
run: | | |
/opt/devkitpro/portlibs/switch/bin/aarch64-none-elf-cmake -S. -Bbuild -DRE3_AUDIO=OAL -DLIBRW_PLATFORM=GL3 -DLIBRW_GL3_GFXLIB=GLFW -DRE3_WITH_OPUS=False -DRE3_VENDORED_LIBRW=True -DRE3_INSTALL=True | |
cmake --build build --parallel | |
- name: "Create binary package (cpack)" | |
working-directory: ./build | |
run: | | |
cpack | |
- name: "Archive binary package (github artifacts)" | |
uses: actions/upload-artifact@v2 | |
with: | |
name: "switch-gl3" | |
path: build/*.zip | |
if-no-files-found: error |