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cpu path tracing test bed
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hanatos/corona-13
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======================= CORONA-13 ======================= this is a plain c testbed for global illumination research code, which has been used for our projects at the computer graphics group at KIT (https://cg.ivd.kit.edu). ======================= QUICKSTART: ======================= $ cp arch.example arch $ cp config.mk.example config.mk $ git fetch $ make $ ./corona regression/0010_pt/test.nra2 keyboard control: [;.] camera speed -/+ (dvorak) [ye] camera speed -/+ (qwertz) [12] exposure time [34] f-stop [56] focal len [78] iso value [c] save camera position [l] load camera position [p] print screenshot [h] toggle display quake movement, use left mouse button to turn ======================= REQUIREMENTS: ======================= m c dl pthread optional: GL SDL OpenVDB X11 ======================= FEATURES: ======================= ray tracing primitives: - triangles, quads, cylinders/lines, spheres/points, distance field shells acceleration structures: - grid - qbvh + shadow cache - qbvh + motion blur - qbvh + motion blur + parallel build camera models: - thinlens + chromatic aberration - polynomial optics lens reflection models: programmable shaders with loadable modules: - dielectric (rough/specular) - metal (rough/specular) - heterogeneous medium/openvdb - homogeneous medium - texture maps (diffuse, glossy, specular, emission, roughness) - may be combined in any way (or: write your own) point sets used for integration: - simple and fast mersenne twister (SSE) - halton points - kelemen metropolis sampling - veach metropolis sampling: - large steps/bidirectional mutation - multi chain - lens perturbation - vertex area sampling - half vector space perturbation - combined hslt render modes: - visibility and aov only - timing (rdtsc shading) - global illumination - gradient domain sampling - energy redistribution path tracing sampling methods: - pt - ptdl - lt - ptlt - bdpt - bdpt1 - ppm - ptmnee colour management: - aces - ergb (smits' srgb adapted to illuminant E) - rec709 - srgb - adobergb - xyz spectral upsampling: - smits - grid threading: - pinned pthread pool - affinity file with list of cores frontend: - null: commandline, screenshots - xorg: x11 - gl : opengl backend - net : mpeg stream over tcp screenshots: - pfm : portable float maps tools: - convert pfm2exr, pfm2hdr, exr2dng - dbor firefly removal - obj2geo - netrender viewer - turntable camera creation - bsdf battle tester regression tests ======================= BUILD AND INSTALL: ======================= corona-13 follows a compile-your-own build strategy. rather than allowing a lot of run-time options, most of the flexible modules are fixed at compile time. you can edit these settings in the file config.mk: $ cp config.mk.example config.mk $ cp arch.example arch and pick the modules you like best. also have a look at the file arch to suit your hardware. $ make mpeg stream rendering: corona features a render server interface through corona-net, built with MOD_display=network. to use this, start corona as usual on the server. corona will block and wait for a client connection. you can initiate one by typing $ make corona-netrender -C tools/ $ tools/corona-netrender <ip-address or hostname> client side. maybe you need to tunnel it through a firewall by using ssh before launching corona-netrender: $ ssh -f hostname -L 8090:hostname:8090 -N enjoy! ======================= ACKNOWLEDGEMENTS: ======================= contributors: neospark, daylight model, photon kd, endless ideas (sky quad sampling, qbvh) (GPLv3) leo, halton points john, pthread-pool ======================= CHANGES: ======================= 13-th generation rt (corona-13) : path space api, new geo backend, new threading backend, veach metropolis. (corona-14) : simulated shading/ray tracing reordering (corona-12) : (corona-11) : (corona-10) `real-time rayes' : same on GPU with motion blur (corona-9) `rayes' : reyes style ray tracing with reordering (corona-8) : procedural geo voxel octree ray tracing (corona-7) : triangle mesh voxelized and ray traced (corona-6) `radiata' : spectral rendering! (corona 5) `riot' : ray i/o tracer, optimized for SIMD and FPGA (corona 4) `mod-rt' : c99, cp inheritance, unbiased light transport: pt, ptdl, lt (corona 3) `int-rt' : c99, cpp inheritance, lafortune-style bdpt, integer arith (corona 2) `spiessert': C++ inheritance, ray packets, boring state-of-the-art: bih, kd[-ondemand] (parallel) (corona 1) `rearview' : npr, realtime, voxel based
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