A Blender add-on to easily make custom menus in Blender, with UniMenu
Just modify the config in the unimenu_addon/configs
folder.
Example of a menu config:
{
"label":"My Menu",
"items":[
{
"label":"Print Hello",
"command":"print('Hello')"
}
]
}
- Run any python command from the menu. Launch tools, add-ons & scripts.
- Customize the menu with icons, tooltips, separators & sub-menus.
This add-on is a self contained environment to quickly get started with UniMenu, so you don't have to setup your own environment in a startup file.
In a studio pipeline, you might want to use the python module instead, with your own startup script.
You can add config folders to the environment variable UNIMENU_CONFIG_PATH
. On startup, unimenu will attempt to read the menu configs in this folder and load the menu(s) in Blender.
- Download the addon from this repo, and install this add-on in Blender
- Install the unimenu python module dependency:
The add-on will show install instructions when enabled. Guiding you with installing the UniMenu dependency.
- on disable, the menu is removed. But on re-enable, 2 menus appear.
- handling more than 1 config in the configs folder is not yet working well