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The aim of the project was to create the game "TETRIS", the rules of which are commonly known. The player can start the game, pause, resume, view the ranking of players or exit.

The following techniques were used in this project:
◦ RTTI
◦ Exceptions
◦ Templates
◦ STL containers
◦ STL algorithms and iterators
◦ Smart pointers
◦ Threads
◦ Regular expressions

SDL2, SDL2_image and SDL2_ttf are needed.


It was a final project for the Computer Programming 4 course on Silesian University of Technology.

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TETRIS game

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