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feat(logo animation): second iteration of logo animation
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Harry Whorlow
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Sep 28, 2023
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Original file line number | Diff line number | Diff line change |
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@@ -0,0 +1,3 @@ | ||
export const getRandomAnimationTime = (max: number, min: number) => { | ||
return Math.random() * (max - min + 1) + min; | ||
}; |
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Original file line number | Diff line number | Diff line change |
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@@ -0,0 +1,56 @@ | ||
type PositionType = [number, number]; | ||
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export interface LocationMap { | ||
[key: string]: PositionType[]; | ||
} | ||
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const isBetween = ({ largerEl, smallerEl }: { largerEl: [number, number]; smallerEl: [number, number] }) => { | ||
const leftBound = smallerEl[0] >= largerEl[0] && smallerEl[0] <= largerEl[1]; | ||
const rightBound = smallerEl[1] >= largerEl[0] && smallerEl[1] <= largerEl[1]; | ||
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return leftBound || rightBound; | ||
}; | ||
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const checkCellBounds = (newElement: [number, number], existingElement: [number, number]) => { | ||
if (newElement[1] - newElement[0] > existingElement[1] - existingElement[0]) { | ||
// if new element if smaller than old element | ||
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return isBetween({ largerEl: newElement, smallerEl: existingElement }); | ||
} else { | ||
// re-ordered so that were comparing the smaller span to larger to save on more maths | ||
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return isBetween({ largerEl: existingElement, smallerEl: newElement }); | ||
} | ||
}; | ||
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export const getRandomStartPosInt = (element: HTMLElement, locationMap: LocationMap): number => { | ||
const [, row] = element.id.split('-'); | ||
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const { left: elementLeftPoint, width: elementWidth } = element.getBoundingClientRect(); | ||
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let randomPoint = (window.screen.width - elementWidth - 20) * Math.random(); | ||
let startVector: number; | ||
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if (randomPoint > elementLeftPoint) { | ||
startVector = randomPoint - elementLeftPoint; | ||
} else { | ||
startVector = (elementLeftPoint - randomPoint) * -1; | ||
} | ||
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const newRandomPosition: PositionType = [randomPoint - 5, randomPoint + elementWidth]; | ||
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switch (true) { | ||
case locationMap[row] == undefined: | ||
locationMap[row] = [newRandomPosition]; | ||
break; | ||
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case locationMap[row].some((existingPosition) => checkCellBounds(newRandomPosition, existingPosition)): | ||
startVector = getRandomStartPosInt(element, locationMap); | ||
break; | ||
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default: | ||
locationMap[row] = [...locationMap[row], ...[newRandomPosition]]; | ||
} | ||
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return startVector; | ||
}; |
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